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Isolate selected object

During creation of a complex scene it is common thing that you want to edit a single object in a separate space and after editing you want to put back it to same scene with out any merging problem. So here is a simple solution to that.

Select you object and press / key on you numpad it will be separated you can make any changes and when you are done just press / key again it will be on same place in the scene.

Thanks for being in touch :)

For test renders it is sometime required to render a specific area in camera view rather than to render the whole view and at end you feel something is wrong.

To render selected area in blender press Shift-B in camera view and then with marquee selection select the area you want to have test render. If you render now it will only render the area you selected.

To render the full camera view again press shift-B and take selection outside the camera view.

Have a good day cheers :)

If you getting following error

Could not execute menu item (internal error) [Exception] Could not perform service action: The service has not been started

Solution 1:
please make sure none of following services is running on your system.

IIS, Skype, Zone Alarm, NOD32, Eset, Internet Optimizer, Google Accelerator, any other database server, any other webserver?

If you using any of the above application close it and select “restart all services” from WAMP menu.

Solution 2:

under Apache open the httpd.conf and change the lines

#Listen 12.34.56.78:80
Listen 80
to
#Listen 12.34.56.78:80
Listen 8080

Save the file and select “restart all services”, it is done

Thats all .. Cheers

A strange thing is that when i was getting this problem i closed the Skype and restarted all services and wamp was up and running. But again i started the skype and it give me no problem again … :D

Some time when you create shapes in photoshop its edges become blur. The reason is that the edges exist between two pixels. See the following picture.

zoomed image with problem

Now how to solve this problem?

Option 1 (Manual):

Select the anchor point with direct selection tool and move them to either edge  of that pixel. You will see that it will be sharp now. To see the pixel view you must enable OpenGL Drawing feature of photoshop. To do this go to View > Preferences > Performance and under GPU settings Check the Enable OpenGL Drawing.

 

Option 2 (Pixel Snapping):

This option works only with Rectangle tool and Rounded rectangle tool. Select the tool  and on the tool bar above the window press the down arrow next to custom shape tool and check the snap to pixel. You are done! Any rectangle shape you draw will now snap to pixels automatically.

See the image below

pixel snapping

Hope this little trick will make you life easier…

emalik returns!

Hi guys, its been long long long……….. time i am cut of from my blog due to my personal engagements but now i am back. I will start posting some interesting things as early as possible here.  So please be in touch for some useful stuff that you can’t find anywhere else for free.

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